![]() This improved fluidity goes nicely with some additional moves to Kratos’ arsenal. Overall, combat feels and looks a bit tighter than before. Fully upgraded, these elemental magic additions allow for some pretty explosive attacks - ones that will prove highly useful in the final chapters of the game. Fire, ice, thunder, and soul magics are acquired at different points in the story, and they can be upgraded alongside the standard blades with red orbs. I don’t want to spoil it for anyone, but Sony Santa Monica has pulled off one of the greatest bait-and-switch boss introductions ever.Ī lot of the magic behind the God of War franchise is in how minimal work, like simple three-button combos, turns into brutally fantastic results on-screen. The hack-and-slash core mechanics of the series are still intact, though a new progression system adds elemental magic to the Blades of Chaos. Some of the cinematic story bits tie directly into battles. ![]() Story beats are smartly tied into Kratos’ journey, getting us away from the stage-boss-cinematic rotation of previous games. It’s not that he is weak at the beginning - you’ll even witness the acquisition of his Blades of Chaos - it’s just that he ends up being so powerful by the end of the game that you can’t help but feel like a god.ĭeveloper Sony Santa Monica did a wonderful job of weaving its story into gameplay, making Ascension feel more like an adventure than ever before. You’ll see him grow in both strength and rage over the course of the 8+ hour single-player campaign. Kratos is still in full-on badass territory in Ascension, but he’s not quite to the level we’re used to yet, with a slightly trimmer build and less in the way of scars. This manages to spark and grow that head-ripping rage in Kratos we’ve all come to know and love. These Furies capture, confine, and continuously torture Kratos. He’s now out to cut ties with Ares for this terrible act he was tricked into, and Ares has three horrible sisters known as the Furies, Ascension‘s antagonists, out to punish him for trying to break his oath with the god. This prequel story kicks off not long after Kratos killed his family, at a time where he is still dealing with that pain. Thankfully, God of War: Ascension does both. More God of War is never a bad thing, right?īut how about some emotion for a change? How about a backstory? How about some motivation that goes beyond simple anger?Īs I see it, the God of War franchise could have progressed in one of two ways. So even more of that in yet another series game would be … well, it would be fine, really. We all know that God of War‘s protagonist, Kratos, is an angry, super powerful killing machine that takes down even the biggest gods and monsters without even a hint of ever breaking his hardened scowl. The developers have prepared several game modes, including team-based, in which players represent one of the Greek gods - Ares, Zeus, Poseidon, or Hades.How do you top something that was already considered over-the-top? Especially when this particular brand of over-the-top has become pretty familiar since in past eight years? New to the series is also a multiplayer mode, in which up to eight players may take part, both locally and via the internet. Something what is completely new for the series, is introduction of a non-linear storyline. There are also numerous mini-games involving manipulating elements of the environment. The developers from Sony Santa Monica studio have not changed the core gameplay, known from previous games, although they put combat mechanics through some changes in order to refresh the series. Both on Ares and the other gods of Olympus. Not as long as the Spartan has hope for taking revenge. This, however, is not enough to completely break mentally as mighty a warrior as the one Kratos has become. ![]() Sentenced to life imprisonment and accompanied only by Furies, Kratos falls into madness. We get to know the hero just after the treacherous Ares coerces him into murdering his own family which lead to putting Kratos in custody in a huge Titan prison, designed for the condemned. The authors decided to emphasize more clearly all the dilemmas and emotions accompanying the hero. The game is a prequel to the series, and the story unfolds in the times before the duel with Ares, as a result of which Kratos took place of the god of war on Mount Olympus. In God of War: Ascension players once again take on the mighty Spartan, who uses chain blades in combat. ![]() This time, the story goes back in time to when Kratos was still a man and a warrior fighting in the name of Ares. The fourth part of the saga of Kratos, a combative Spartan who challenged the Olympic gods. ![]()
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